If you don't know what you are doing or what the purpose for this particular "option" serves, leave it, you don't really need it. The "Open" is special: it opens the actual directory with the bare files.
Obviously this is the path your virtual train never leaves. Just don't try to find anything at those coordinates on the real world with the google map services, you will find water and nothing else. If the origin is not that important you can start at longitude 0 and latitude 0. TS has something peculiar with the "world" it actually uses the "longitude" and "latitude", which is nice if you are considering a real world track. Scenarios are meant to be played on a particular route and tracks are been loaded with one active scenario. Since this is about "route creation" we will leave the scenario for another section, but keep in mind that one can't go without the other. This "world editor" has two modes of its own: route building and scenario building. Whence why the track and its scenery as well as the scenario share the same "world editor". Basically what you create is not routes and scenarios but worlds. Notice that there is always a scenario loaded, even if you want to change the track or scenery only.Ī route is everything the camera(s) of TS is rendering. In play mode you can switch to editing mode, in editing mode you can hit the play button and you will be able to continue where you left off.
#Railworks 3 railroad crossing simulator#
Train Simulator has two modes: a play mode and an editing mode. After a while using this weird way of selecting, you should be able to recognize some patterns and it will become less frustrating, but even so, it keeps escaping human logic.Ĭoncepts Playmode vs Editing mode With complex scenes and multiple objects one next and on top of each other you often enough will have to reallocate the cursor, turn around, go up and down before the editor would be so kind as to give you the possibility to select. And often enough you will need to deselect again and try, try and try again. Selecting the desired object, be it scenery or track, is sometimes painfully bewildering. The selection is in 3D, but most of the time the things you want to select are not just underneath the cursor.
#Railworks 3 railroad crossing free#
As to how things are getting done you will have to bend your ideas and logic to the editor's way, because it will fail the other way round.Īs an example: early on when creating your own track and scenery you will have to master the flying free camera and selecting objects. Which at times will try your patience and your determination to get things done. Quite frankly, the editing mode of Train Simulator is not easy, it has its own "logic".
Though if you are planning to try to make a track of your particular region in the world, you could certainly try, I would not recommend it if you never had to "deal" with the "world editor" of TS.